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Freud's Fantastic Feelings Fight!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
WTF | #14 | 3.651 | 4.000 |
Humor | #40 | 2.647 | 2.900 |
Music | #51 | 2.830 | 3.100 |
Sound Effects | #63 | 2.647 | 2.900 |
Art | #78 | 2.647 | 2.900 |
Graphics | #81 | 2.556 | 2.800 |
Fun | #81 | 2.647 | 2.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What INSPIRED this game?
We wanted to build this game as a metaphor for the struggles everyone goes through internally.
List any additional team members here.
Wade McCall
List the parts of your game you or your team did NOT make. (Pre-existing assets or downloaded content)
Some audio
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Comments
the game is great i feel like this every now and then when making games
That was excellent!! Took me a little time to catch on to the mechanics, but once I figured it out, I finally beat it after like 10 tries or so, those mobs could get overwhelming, but it is definitely beatable. Quick game, but challenging, original and very fun!!
More abilities would be cool, I liked the time freeze one a lot. Interesting setting, fits the theme well.
Interesting start. I had fun with it, but boy the collision detection feels really aggressive. I would clearly shoot enemies well before they hit me, they'd disappear, and like a second later I would die. My last run, I could've sworn I got all the platforms, but I just randomly died after killing an enemy. The collision detection really needs some tuning before this game is truly ready to be enjoyed.