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A jam submission

DeductleView game page

Deductle is a Wordle-like deduction puzzle game where your challenge is to guess the words based on clues.
Submitted by Ambo100 (@ambo100) — 19 minutes, 31 seconds before the deadline
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Deductle's itch.io page

Results

CriteriaRankScore*Raw Score
Polish#263.0773.077
Innovation#272.7692.769
Overall#432.2622.262
Fun#492.0002.000
Visual/Audio Design#522.0002.000
Theme Interpretation#641.4621.462

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What new engine or tool(s) did you use?
HTML, CSS, JS

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Comments

Submitted(+1)

I love games like this! I think you executed it well. Something I think could have been more clear which attribute line up with which column in the grid. If that color code was applied to the grid it would have been more clear. Though I believe I correctly figured it on live stream and had a good time! Nice job! 

Developer(+1)

Thank you, I really appreciate your feedback. I have heard others make the same comment and I agree with them, I think I had tried to over-complicate it by making the attributes random and hidden but as I focus on updating the project I would like to make it clearer to the players.

Submitted

Another big win for letters

Submitted(+1)

I'm not really sure how this relates to the theme, but overall, I didn't really understand how we were supposed to figure out what the question marks were meant to represent.

I think the 3 categories you had are very subjective in terms of what is closer in relation to what fruit. I eventually got one but, I was basically just guessing, I think just showing what each category is would be better than present question marks.

Developer(+1)

Thank you for your feedback. 

The game ties into the theme by building a large streak or correct answers (strength in numbers). It’s not a perfect fit but the idea for the game came around at the start of the jam and I was keen to try a different engine. 

I tried to avoid subjective attributes which I found quite difficult to do. I have included a hints section which will describe the attributes which I think should get rid of sone in ambiguity but I agree that it should be more intuitive. 

I might change it so that the attributes are shown but hidden for harder levels. 

Submitted(+1)

Interesting game! :)