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dizzyrobin

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A member registered Apr 17, 2016 · View creator page →

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Thank you for your feedback! You're right, it's a bug. There's no new content on the second run (we've thought about it, but we had no more time in the jam), so we've missed testing it. Thank you again for your report! :)

Oooh boy, merging two planets is soooo satisfying. I got 2 Saturns on my first run, but I lost before getting to Jupyter. Congrats, very fun and polished game  :)

Pretty fun game, loved the idea! I wish I could complete it, but I can't tell apart the yellow from the green, or the cyan from the white. For me, those pairs of colors looks exactly the same. A colorblind mode would be awesome hahaha

Wow! Is there a link to a video so we know how the game it's properly played? I was also stuck in 5~10 kills, it's so challenging!

Thank you very much for playing and for the bug report! We'll look into it! <3

Yes, that's exactly what I mean! But that's more of a personal preference and not necessary at all. Good luck with the improvements! :)

Is it me, or the bears walk soooo slow? Hahaha. Congrats on the great art and audio! As feedback, I missed a little more of a challenge :)

Windows 11, Laptop, RTX 3060

Here's a video of the bug in case it's useful to you :)
https://drive.google.com/file/d/1IS5Z5Sg9HF1QMncSTFsbeGWsFWVT9SsK/view?usp=shari...

What a shame, I hope that bug get fixed soon. But finally, it worked at the third try! As expected, stunning visuals and cinematics. It remind me a lot to Donut County. The game lagged a little bit during the gameplay (FPS dropped to ~10 during a few seconds) but I could play the whole thing. Good job! :)

Hahaha, very cute game! I liked the narrator so much, and the levels are short but well-done. As feedback, the game just needs a little more polish on the mechanics, i.e, the "mid-air jump" feels a little weird, and the characters hitboxes could be a little more adjusted :)

This game looks sooooo good, but after clicking Start and a few seconds of loading, it crashes!

There's nothing in my logs but:

Godot Engine v4.1.2.stable.official.399c9dc39 - https://godotengine.org
OpenGL API 3.3.0 NVIDIA 536.99 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce RTX 3060 Laptop GPU

Very cute! Add a few more levels, a way to skip the remaining time when you're ready, and a fast-retry method, and you have a really solid game! Congrats! :)

Interesting game! :)

Very good job! I missed a harder challenge on the early phase of the game, but well done.

I think the start of the game is great, short and well-explained tutorial that leads you right into action. I liked when the big ship destroys you and it's part of the story. Sadly, the game crashed after the crew rebuilt the ship :(

I couldn't play it! Right after pressing "Start Game" the camera started moving to the right super fast, I couldn't see anything. Any idea what's happening?

I couldn't play a lot of time because of the low FPS, and the bow it's always right on the middle of the screen so you can't aim to the enemies.

For reference, I have a RTX 3060 (laptop) and I had around 15 FPS. I know Unreal is hard to learn, so keep it up! :)

The idea is good, I always liked to be the healer in MMOs! I would have liked to see more complexity in the game, because you can beat the boss just spamming 1-2-3-4 over and over again, and just changing the target knight when you see one with low HP

Cool concept, but at level 9-ish the graph started to wiggle while I was touching nothing and I couldn't continue. Also, you can't "open" multiple sliders at the same time, right?

Anyway, congrats on the fun game and really clean presentation :)

Congrats on this beautiful and polished game! I was skeptic about the keyboard+mouse functionality in a hollow knight like game, but the game feel is not as bad as I expected.

The map screenshot you posted in the comments it's actually helpful in a world this big hahaha

Damn number 5, he kicked my ass!

Very fun to play, I played the whole thing! As a little of feedback I'd say that you can try to make the bullets way bigger, and with better contrast with the background. I could barely see them when I was on the grass!

Anyway, thanks for the game and congrats for the submission!

Clever game once you understand it, I got into a competition with a friend to see who could get the highest score!

Very polised, congrats :)

Cute game! I think I haven't really noticed the upgrades after choosing them, like "vampire skeleton" or "skeleton with a sword". Are the chances of they actually do something very low, or did I miss something?

Congrats on the art and the conversations, they're super polished. I loved the detail that let you know the meaning of a word when you hover the mouse over it.

Really good job on the audio and visual design, and interesting game mechanic!

Super polished game, congrats!

For Godot, YouTube tutorials for learning the basics of the interface and GDScript language, and official docs and forums for everything else. I've also watched a couple of YouTube tutorials for complex topics like pathfinding, but never underestimate the official docs! :)

Personally, I can't trust a company that makes those crazy statements like Unity did. What if they just shut down the servers? You won't be able to update your already created games anymore. That would never happen in an open-source engine like Godot.

Wow, Godot hard to learn? My impressions are the total opposite. I know a bit of Unity and I'm learning Godot for this jam and it's waaaay easier than Unity once you really get it.

Hey, pretty cool game! I lasted 4 minutes on my second run, almost beat it.

It's been very difficult for me to see where the floor holes are. Maybe because I'm colorblind. But other than than, cool game! I loved how you integrated the HP bars into the game.

Thanks for commenting! Nope, just one ending, the game is not meant to be replayable. Well... there's a SUPER SECRET ENDING if you press U + C + B at the same time...