Cool idea, and I like the speedrunning aspects. Fits the jam theme well and the controls walk a line between controllable and chaotic that makes this interesting. It would’ve been cool to see some other obstacles like asteroids or something to avoid. Awesome stuff though!
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Apollo Training Module's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #302 | 2.195 | 3.400 |
Concept (gameplay) | #310 | 2.066 | 3.200 |
Overall | #328 | 1.893 | 2.933 |
Presentation (visuals) | #353 | 1.420 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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