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A.R.C.H - Kenney Jam 2023's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adheres to jam theme | #91 | 3.778 | 3.778 |
Overall | #165 | 3.222 | 3.222 |
Presentation (visuals) | #186 | 3.222 | 3.222 |
Concept (gameplay) | #269 | 2.667 | 2.667 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Interesting placement with the camera, although it was weird. I was able to move around with no issues whatsoever. Good job with the levels!
Thank you so much. We really appreciate your feedback. Slapchip made the levels, I think they turned out well as well.
damn camera xD Good game !
Thank you for your feedback. Yeah in hindsight the camera is frustrating. So glad you could enjoy the game regardless.
Neat game! I liked the simple levels and the derpy walk animation.
The perspective was a bit confusing at times, especially in the level on the right where it's not clear where the holes are. The chests also sometimes don't work, I interacted with the chest on the right level and got nothing, whereas I got two items from the chest in the first area by interacting twice.
Thank you! Yes the camera is part of the challenge but also a frustration. I will look into the chest thing, you are not the only one to mention it so it's probably a bug. Thank you so much for your feedback.
The idea is interesting! Good job! But objectively, the implementation is not the best(
Thanks for your honest feedback. We really appreciate it. :)
Fun game, some parts were a bit difficult to navigate but it was a good challenge, felt good to clear the game (although I'm not sure but I think I only had 2 out of 3 tools at the end?)
Thanks for your feedback. We will check it out, might be a bug. But so glad you enjoyed it.
Good work! Your game is fun!
Thanks for playing our game we are glad you enjoyed it.
Nice little game :) I liked the music. The camera perspective makes it sometimes difficult to control the character the right way. On the other side it creates a unique point of view.
Thank you for playing our game. Your input is really appreciated. We weren't quite sure how to fix the camera while still keeping the "unique point of view" feeling.
Went exploring, found some tools in boxes and loot in treasure!
The right level could have been improved if you added a trigger in the middle, that swaps the active camera, so the perspective wouldn't make it so hard to move.
Thanks for playing our game. We appreciate it. That's a great idea, how do you think that transition should work? Should the camera animate or just snap to the new perspective?
In the spirit of a jam, do it as simple as you can - just activate a new cam and deactivate the old one, if you got more time, try to animate them later.
Thank you