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Late Night's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (visuals) | #30 | 4.143 | 4.143 |
Overall | #139 | 3.357 | 3.357 |
Adheres to jam theme | #186 | 3.357 | 3.357 |
Concept (gameplay) | #288 | 2.571 | 2.571 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really like to visuals of this and you being alone in a warehouse. Doorways were sometimes hard to spot down of the player.
Would love to see a full game and story using these visuals
I love this game! Great visuals and gameplay is fun. Would be cool to see this turn into a bigger project.
Awesome visuals and movement you got here! Definitely needs a bit more context in terms of what to do but I just like the atmosphere a lot to even worry about that. Good start for this project!
I very much enjoy the atmosphere. The lightning, the ominous footsteps...
I think the green keycard was a little hard to spot. Well, some of the interactable things in general are kind of hard to spot. Maybe make them stand out a bit more would help - like a glow or something. I could also see through some of the walls which was kind of weird, but the outline shadow when behind objects helped make sure I always knew where I was. Very helpful!
I couldn't figure out where to go after hitting the red button on the desk. Not sure if that was the end, but it's a good start to a project if so!
The visuals are great. It was hard to understand what to do, but it fits with the theme well.
Looks great, but hard to understand what to do. We liked control tutorial!
I liked the controller it was so smooth and outlines. Did you do outlines with using stencil buffer or render order of layers? I was really curious about the technique you used. By the way it is great game!