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Tender Quest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (visuals) | #9 | 4.385 | 4.385 |
Overall | #33 | 3.872 | 3.872 |
Concept (gameplay) | #55 | 3.615 | 3.615 |
Adheres to jam theme | #121 | 3.615 | 3.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really cool and fitting for the subject. It also appears to be well-polished.
Thank you!
Ran into an unfortunate bug by putting wood into the fire twice in a row early on that crashed the game. There were a few others but I was only able to reproduce the wood/fire bug.
Once I knew what to avoid though, this was fantastic. The dialogue was cheeky and fun, the puzzles were simple enough that they didn't break the story flow, and the camera effects and level design were delightful. I really enjoyed the cinematic feel of the game, and the point-and-click auto-pathing was very reliable. Amazing job!
Thank you so much for playing! and for the bug report! We will try to solve it soon.
How did you manage to make this in 2days?! Really impressive :) Enjoyed the look + music. Created a relaxing and interesting game experience. I played until the "well" after finding the golden bowl. After that the screen went grey. Anyway well done ;)
Thank you so much, we are sorry that you encountered bug almost at finale scene :( But thanks for playing through! May we ask how long did it take you to complete? And have you helped the Cactus? :)
Must have been between 5-10min. I talked to the cactus, but then I went further never coming back to him :(
Oh no, poor cactus :)
I was just curious now. Nice hat ;)
Nice game, graphics were very nice. I like the depth of field effect, it makes it very cinematic, but as ogulcantopsakal said a disable option would be good. Also, the movement did look a bit weird with the player at times, may need to increase the turning speed.
However, the story was very compelling!
Thank you for detailed comment! Yeah, game needs DoF overhaul indeed. And I struggled to make proper angular velocity for NavMeshAgent. We will improve :)
I really liked the cozy atmosphere and how the character breaks the fourth wall halfway through, the quests were nice and the narrative and story catch the attention, really good game! Keep up the good work!
Thank you so much, it's so nice of you. We hope to maintain quality
It is great one! Nice jobs. But maybe adding settings for depth of field appreciated. I already have astigmatism in my eyes :)
Thank you for your feedback. Actually my wife hated depth of field, may be this is why there is too much of it :)
Cute game! Very appealing visuals. Definitely felt like exploring!
Thank you very much!