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Pixel Passage's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adheres to jam theme | #159 | 3.466 | 3.875 |
Overall | #198 | 3.130 | 3.500 |
Concept (gameplay) | #209 | 2.907 | 3.250 |
Presentation (visuals) | #227 | 3.019 | 3.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Hey nice little game ! I think you did well at using the assets, the level design feels nice. I think the jump feels a bit weird because there is no inertia on his movement + the character jumps really far but not really high. Nice job, cheers
I had a lot of fun playing this! Got used to it pretty quickly, short but sweet.
Fun and challenging, jump is a little weird (need to jump before hitting a direction near ledges), but once you get used to it, it feels fine.
fun little platformer! the jumping feels little floating, you could check this out if you wanted some tips for a less floating jump - https://gmtk.itch.io/platformer-toolkit
Neat! It´s metroidvania.
I like this a lot, it's cool how you added multiple power-up types and used the level design to order them (like getting double jump first, then dash, then phase dash). It was neat going around the levels, and the dash feels pretty good. I got to the boss but couldn't beat it because it seemed to be invisible lol. Great work!
Look, my only complaint is that you’re missing coyote time and jump buffering. Other than that, it’s snappy, fun, and expansive. Great job!
cool game! sadly, I don't have time to play the whole thing but its a good game! I'll rate it well.
cool game! sadly, I don't have time to play the whole thing but its a good game! I'll rate it well.