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DeltaWind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #15 | 1.926 | 2.667 |
Fits the Theme | #16 | 2.648 | 3.667 |
Overall | #17 | 2.119 | 2.933 |
Audio | #17 | 1.806 | 2.500 |
Creativity | #17 | 2.408 | 3.333 |
Art Style | #18 | 1.806 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I like the idea you were going for. I didn't like the game play because I didn't know what I was doing for more than half the game. I also didn't know that scroll wheel would give me different spells/items until half through me playing and accidentally scrolling. I know you had the indication of scroll wheel but I wasn't able to understand what you meant until after I did it. Jumping was good however, it didn't make me feel good that some spots I can't reach without teleporting or having any indication where I would fall. Music was great because it was calming but the sound of the bugs dying was really loud compare to the music. There was a bug where some of the cocoons showed up with chest but some of the chest would turn into cocoons and then if you right click it again it would pop items.
Um... I like how smooth the jump and movement is. I just don't like that I don't know where I'm going, I'm just jumping around and falling off into the void which is the reason why I couldn't collect many items. I just used the fire skill. Maybe you meant to make it that way. Music is good too. I would like to play it with better level design, then it would be fun. Nice job!