Nice and unique concept, I liked the code typing section haha. Was nice!
WrathTitan
Creator of
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Nice concept! Love the minimalism and the sound effects. Would've liked some more levels with different level design and some sort of objective to complete. Maybe you could've added some obstacles that we should avoid touching with the cube or else we lose. After a while, I just gave up on avoiding the walls and instead just went through the walls to collect the balls.
Was fun reading those descriptions! I did not understand what Keter and Euclid meant so I just guessed but I got 5/5 lol. Went back for a bad outcome and got captured, I guess? Nice concept, I think it could be enhanced if there was some sort of decision based on a conversation (like choices or outcomes instead of the speaker at the right side of the window) or some type of tests that could be performed on the SCPs. Would be fun and complicated.
Would like some visual cues as to where the artifacts are located or perhaps you should mention on the UI the number of people alive, artifacts left or time. Perhaps that is intentional? Sound effects would be good. Nice concept though, the atmosphere was nice and made it seems like I'm a scary demon xD
I think your game definitely fit the theme very well. There were collectibles and you had to go here and there! Pretty sure a nuclear power plant doesn't have employees running around collecting coolant and fuel, haha xD But it was very fun! GG
The only thing that I didn't like very much was the repeating sound it kinda became bad after playing it for a while. And your game has the famous - 'moving sideways makes your player go faster' problem (or feature? Depends on the person playing the game). I wasn't bothered by it in any way because it made me reach the reactor reset button quicker.
I wasn't able to complete it Ahmed, I was working on a 3D game where you work as a ticket checker and you have to rewind your memory to see who you gave the ticket to and who you didn't. You get 3 tries to kick out the passengers without tickets and if you kick out someone else you lose tries. I finished the models of the player, passengers bus and environment but I wasn't able to get rid of the errors and bugs that happened when with the spawning scripts. Also no music and UI elements were incomplete. So releasing such an incomplete game would be bad. Hence I left the game jam. I'll play your game though and leave feedback.
Haha, funny drawings in the game. And really creative banana throws xD. But I think you have to make the movement a lot more smooth and really have to fix those enemy hit point issues. It takes a lot to kill the enemy and then move forward only to die again because the player movement wasn't that smooth. So overall cool idea but you could've expanded the idea of drawing your own spell by adding some other type of spells that we could also draw and switch between. That would be interesting. Also nice choice of levels, one in sky with birds, one in water with sharks and one on land with monkeys. Cracks me up. xD
Hey, I'm getting a pink screen when I run your unity build. I'm thinking its a problem with my system... I tried pressing various keys on the keyboard and when I press 'space' key it starts running the background sound. So the game is definitely working, but I'm unable to play it. I have't rated your game for this reason.
Oh thanks for contacting me for being a part of your team. But I'm still participating solo bro. There's some things I want to test out. If I can execute it well I will join a team and contribute. Right now I'm not that good, I see tutorials and documentation for help. If I can make a few more games and learn everything very well, then I'll join a team. Sorry, for now I'm going solo.
Also all the best for your game for upcoming game jams!
Haha Loved it. Nice art, it reminded me of the flash games I used to play on browser. Easy to use menu. It seemed difficult for me to understand at first but aren't all games like that? A few seconds of reading and I understood it. I mean you really can't go wrong with a simple click menu. It was great. Works very smooth as well and had cute cartoony characters with decent music. I noticed a bug when you hit the ghosts that are emitting electricity which causes your player to disappear. Also if you forget to tap on ctrl to close the consoles they will just stay on the screen until the end. I went till the third level and got stuck there because my chi bar was over. And I thought there would be some clever and fast way to beat that level but I later realised that I could regenerate both my health and my chi, which was a bit disappointing because it kinda removes the difficulty and I was able to finish the game. You could really exploit this feature to limit the chi so that we can only get it from those electricity boxes/poles but to use that skill also we some chi left in the bar so we don't have any chi we just die. That would lead you to build some amazing level designs. Overall solid game! Well done!