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A jam submission

The Unremarkable RobeView game page

A pile of tattered robes sits on the table. I think you could craft something better than that.
Submitted by Generic Games — 15 hours, 55 minutes before the deadline
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The Unremarkable Robe's itch.io page

Results

CriteriaRankScore*Raw Score
Theme usage#15.0005.000
Feeling#13.4003.400
Graphics#13.4003.400
Sounds#23.6003.600
Gameplay#33.2003.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Chosen themes

Context theme

This sentence makes sense in the game's context : "I've got my unremarkable robe - now I'm giving up."

Graphical theme

It looks like cyberpunk - but with rainbows.

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Comments

Submitted(+1)

perfect for a short game jam. best use of theme

HostSubmitted(+1)

Very simple and effective game, and great ending ! An interesting twist of an overused genre, halfway between a cookie clicker and a visual novel. 

Like others a longer experience would be nice, but overall i quite liked it, good job !

Developer

Thank you Patate! :)

(+1)

I wouldn't have minded a longer experience, though, the ending was funny. Part of me wants to spend the next week trying to get the magic robe, but i feel like it would be an empty endeavor ^^;

Developer

Quite. In fact, it would be at minimum a 50-year long endeavor, if my calculations are correct!

And thanks for playing - glad you liked the ending joke :)

(+1)

I really liked the game. I also really liked the 'Plot twist'. The graphics are decent and the music is kinda catchy, too. I would have liked it to be a bit longer, but I unterstand that it is supposed to be that short. Overall a very cool game!

Developer

Thank you very much! :)

Submitted(+1)

I got a bit conflicted about this one. It starts out like something that could be a nice idle/management game, has decent music, and the ending just kicks you in the head. I would've enjoyed playing this for a little longer. Well done implementing the context theme though!

Developer

Thank you for playing! I agree, this one really does throw everything away just to make the player "give up" for the theme. Glad you enjoyed the gameplay part, and I'll definitely look for ways to get players around "the kick in the head" :)