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(+1)

I got a bit conflicted about this one. It starts out like something that could be a nice idle/management game, has decent music, and the ending just kicks you in the head. I would've enjoyed playing this for a little longer. Well done implementing the context theme though!

Thank you for playing! I agree, this one really does throw everything away just to make the player "give up" for the theme. Glad you enjoyed the gameplay part, and I'll definitely look for ways to get players around "the kick in the head" :)