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Last To Go Down's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audiovisual Presentation | #37 | 2.711 | 2.875 |
Creativity | #40 | 2.828 | 3.000 |
Overall | #48 | 2.593 | 2.750 |
Execution | #54 | 2.239 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
That song was an absolute banger! This was a very fun entry and I could definitely see this concept being fully realized in a larger game
I enjoyed playing with the sword loadout, the player felt nice to control with that loadout. I think the enemy attack phases were good but the default enemy attack was a bit lacking as it forced me to just constantly circle them. I felt like it left no room for any other movement. Overall I like the concept. Good luck with finishing the game! Also, the music was great!
Good idea. Just needs finishing.
You are off to a good start. The movement is very smooth. Keep going!
It requires a little too much clicking, I want to hold the button down to fire.