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Labyrinth Takes Greedy Dwarves's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #4 | 4.000 | 4.000 |
Audiovisual Presentation | #5 | 4.000 | 4.000 |
Execution | #7 | 3.938 | 3.938 |
Creativity | #14 | 3.750 | 3.750 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really clever, zelda meets minecraft almost. I only wish there were some more enemies!
Great work. I especially liked the art and feedback for this one!
Fun and challenging too. It was great gathering resources around a set map. But I kept imagining this would also be great if there was a large map and you could explore it like a Zelda type game.
Nice one!
really neat! i liked the method of escaping the labyrinth
Thanks for playing, I'm glad you beat it!
Really awesome game! It's inuitive and is fun to play. I really like that only the spears deal damage and not the goblin themselfes. Great job :)
Really awesome game! It's inuitive and is fun to play. I really like that only the spears deal damage and not the goblin themselfes. Great job :)
Nice game.
What I like :
What could be improved :
Hope it helps
I enjoyed it, but there were way too many enemies and it made it very difficult to pay attention to just one ore, and I had to keep running away. it looks nice and sounds nice and controls nice though!
Pretty difficult yet fun. Wish the attacking power of the pickaxe would upgrade along with the upgrades.
Darn, sounds like I needed to communicate that better to the player next time. The pickaxe upgrades do perform better with each tier. Thanks for the feedback!
Really enjoyed this one. It's quick to learn and get right into the action! I'm not sure how I feel about the one ore slot mechanic, it feels sad dropping a fat stack of iron just to get a single mithril haha. The goblin horde was pretty fun and intense! My only gripe would be that goblins can spawn in the same room as you instead of just spawning off-screen and hunting you down. Overall though fantastic submission!
Sounds like you're being a greedy dwarf! Jokes aside, I originally allowed carrying multiple ore types at once but that got cut in favor of providing less friction to win. That was my main concern throughout development as it wasn't as intuitive. Thanks for playing!
Really enjoyable, a little hard, but charming
A little too hard for me, but no complaints otherwise.
Really love teh art style and sound! awesome game good job!
Nice communication with the player and nicely polished. Its a fun little adventure.