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Objective_Survive Prototype's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #128 | 2.121 | 3.000 |
Fun | #131 | 1.591 | 2.250 |
Overall | #136 | 1.547 | 2.188 |
Community Spirit | #137 | 1.591 | 2.250 |
Use Of Theme | #138 | 0.884 | 1.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team or Solo
["Solo"]
Credit:
InspectorJ - Ambience, Creepy Wind A.wav
Did you follow the theme?
No
Did you (you or your team) do the graphisms yourself?
Most graphics are from Gamemaker 8
Did you (you or your team) do the musics and sounds yourself?
No
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Comments
eerie music and all but not 100% sure what I was doing besides standing by switches and then I went to a exit and was told I won then fetal error silly game maker studio.
Haha yes, i intended it that way instead of a normal exit
The spooky music along with the players dead pan look really set the mood. Solid game1
That sound was spooky haha. I managed to win, it was rather difficult to hide from the AI! But it did feel like there was a strategy to that--it didn't simply see through walls etc. Also liked how you had an ally off-screen and you kind of had to trust them to do their part of the job. That sort of added to the spookiness of it--you didn't know if they were still okay but you just had to keep doing your part and hope they did too.
The monster is definitely fast like pielloy mentioned but aside from my first run where he got me at the start it was really easy to avoid him. He doesn't patrol around the whole map and sticks to the same spots from what I could tell. Other than that the game was really short at ~2 minutes. Having that other character running around and them eventually getting eaten and that yell was a nice touch.
Congrats on the release!
I've won! (the monster is really fast)