Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Griny

184
Posts
6
Topics
12
Followers
9
Following
A member registered May 19, 2020 · View creator page →

Creator of

Recent community posts

(2 edits)

I love how Grandpa won't say the same thing every time, he has several names (at least 6?) and I saw at least 2 different response for each question. I also find it really funny that the text appears slowly to make it feel like it's an old man talking.

Don't know if it's a bug but after I ask one of the below questions, grandpa will respond, and then I can't do anything else
"What do like to do for fun?"
"What do you aim to accomplish?"
"What do you do for work {name}?"


And it crashes after the "Hold up, but aren't you... {previous runs name}"
Also it looks like the text gets cut off on some of grandpa's longer responses

Nice Job! The particles looked good and the spooky cave noises were amazing. The symbols along with the sound effects turned out really cool.

Yup that is fine

The theme is "The Unexpected"

Use this to find teams

Level Up Jam community · Created a new topic Need Help?

Ask for any help here!

Put a theme suggestion here. We will announce the theme 30 minutes before the start.

Nice Job! I like the clean art style. If I were to recommend something to add, it would be bars that spawn from different sides. Game play was fun and a great concept.

Very fun game! I loved the color palette and the sprites. The mechanics were very well thought out and balanced.  As others have suggested this is an excellent base to expand upon. 

1. The first couple where good tutorials, from there the levels had a good difficulty

2. Some of the temperature reads and cart placements were a little finicky maybe having them snap to locations could help?

3. The logic was a little hard to understand but I got it by the last puzzle

4. Art looked great, and I liked the little bit of story

First off loved the music and I liked the plyers sprite. I didn't see anyone else have this problem, but when it got to around 70 degrees the block would fly off the screen instead of bouncing back. Otherwise I like how just because I was hit does not mean I am out.

The wave added to all the platforms was a great addition so that it didn't look to static. I didn't mind the control scheme to much as there was plenty of time to adjust my figures. I think a couple of more puzzle gimmicks could make this even more interesting. Examples would be platforms on the player can go on,  ice platforms that slide the block to the next platform.

I mean this in the most loving way, the slime looks so stupid I love it, not a thought behind it's eyes. Great mechanics it a lot of fun double jumping around and the art look great! Unfortunately I couldn't beat the reaper.

Awesome game, the level layout was great with plenty of places to look around. Difficulty was perfect for me. I had a lot of fun playing

I Loved the faces for the player. It was an interesting mechanic that instead of dodge everything, it became don't get hit by the same temperature twice in a row. I liked how the spawn rate encourage that thinking.

Loved the elevator! The run animation was also very funny! I got soft locked as well, but It was fun none the less

I don't know where I am but I know what I must do!

I love the particle effects and lighting. The map was really big and fun to explore! And who doesn't like just burning stuff (I'm not a pyromaniac, I swear) 

The spooky music along with the players dead pan look really set the mood. Solid game1

I loved all of the models from the kitchen too the food! The sounds effect were awesome! One thing that would be interest to change would be use the actual temperature things are cooked at, but using the 90 - 110 thing was easier for people who can't cook like me.

I love the image for the title screen and the blasting off animation. I the difficulty was perfect and I like the idea of different ammo types used for different aliens.

Looks Beautiful! I liked the story and it feels like it would be unfortunately relevant for some people. I felt a little sad when the cheese died, but I avenged it!

Nice job on the font! The art look great and I would die for this robot. The mechanics were very well done and ran smoothly. The grading for each level was a good incentive to perfect each level.

I loved the look of the enemies! I also thought it was cool that each one had there own pathing. I felt bad for killing the blue ones, but no remorse for killing the green ones, they had to die. I think it would be interesting if you made the enemies completely resistant to an element. It could lead to the case of chasing the blue guys to a fire area.

Awesome game, Loved the music and the "vs" screen between each level. I liked the attention to detail for the cooking process. I'm curious how you "count" heat, for example would cooking something on 10 for 1 min be the same as cooking something on 5 for 2 min?

I loved the attention to detail of the shop, it felt like an actual blacksmith shop! This will probably sound stupid, but I liked the difficulty of not knowing exactly how to make something, but at the same time some indication I'm on the right track. In my case I would always get "good" on the hammering part, but no clue on the right heat. Overall very fun game.

Okay done now, as I a few others said it was a bit easy. However, I love the idea of Big Eddy dragging the player around doing odd job work everywhere.

(1 edit)

Only just started, but I already know exactly what Big Eddy sounds like.

It was very relaxing with stunning art work. I really like how the UI would pop up when clicking on the pots/plants area.

Looked great, sounded AMAZING! I loved the bit of story you had, and the mechanics fit in perfectly. I would love to see this become a full fledged game.

(1 edit)

I love the take on being a white blood cell fighting a virus. The art looked amazing especially the background.  Unfortunately I didn't make it that far as I found it very easy to set myself on fire. I will probably come back to finish this.

The game looked and ran really well. The two mini games were fun, I was wondering if the layout of the fire is randomized? My favorite part was the end scene with the plane!

Great puzzle game! Worked smoothly and great mechanics.

It looks amazing and I thought the story was also really sweet!

Please tell me this game was inspired by "Two bros, chillin in the hot tub, five feet apart cause they’re not gay"

I laughed a little too hard when I burned the first tree down. Nice game and I particularly likes the flames.

I love literal titles. The art was very good and the game mechanics were great. The sound effect and music were a great addition.

This looks really polished! It wouldn't be to unnatural if the was a mobile game. The puzzles had a nice difficulty, but as someone else mention a little more lee way for digging would be nice.

Nice game, I liked the run and water animation

The art looked Incredible! Especially the opening scene! Unfortunately I wasn't able to get far due to not being able to jump consistently.

I liked the particle effects, and the idea of a comedic puzzle game