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Space Broccoli's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #19 | 3.474 | 3.474 |
Overall | #52 | 2.789 | 2.789 |
Fun | #53 | 2.605 | 2.605 |
Graphics | #55 | 2.605 | 2.605 |
Overall | #62 | 2.526 | 2.526 |
Theme | #72 | 2.316 | 2.316 |
Audio | #73 | 1.368 | 1.368 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Dev log
https://twitter.com/lukz_dev
Twitter
https://twitter.com/lukz_dev
Sources
https://github.com/lukz/grow
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Comments
Well made game! I included it in my LibGDX Jam compilation video series, if you would like to take a look :)
thanks so much for this! I was recently looking for box2d libgdx inplementations and am really anxious to take a look at the code!
'art style'? nice debug rendering! :)
Box2D at it's best :)
Both art style and game mechanisms are very unique!
It's pretty well polished considering how much it's stable when gameplay so much depends on physics.
Well done!
(View submission)
Great name, weird idea, and even though it's debug graphics I kind of like the look.
I LOVE THE NAME OF YOUR GAME!!!
Never mess with a space brocoli.
The most fearsome ingredient to fetch for your space salad.
Good entry :)
This is a very powerful and simple use of box2D. Your game really should be in the LibGDX box2D wiki/demo page, this game can show clearly how it works and can help other devs. Well done!
Cool line graphics!
fun game :)