Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Grapple MasterView game page

Submitted by Ekky13 — 15 hours, 19 minutes before the deadline
Add to collection

Play game

Grapple Master's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#873.7124.067
Fun#1183.2863.600
Game Design#1473.2253.533
Overall#1633.2383.547
Art Direction#1903.2253.533
Innovation#2842.7393.000

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

The game looks really nice and the atmosphere is great. I really like the character design. I wasn't very consistent making the platforms, so was thankful for the checkpoints and still had fun.

Submitted

Great character design and animation. This is a lot of fun. Well done!

Submitted

I would really like to see the background. When there is nothing on the screen, it is difficult to control the speed. Well done.

Submitted

I would really like to see the background. When there is nothing on the screen, it is difficult to control the speed. Well done.

Submitted

Controls has a wonderful feel, the gameplay is engaging, fun and challenging and I absolutely love the art.

Submitted

I liked the overall approach to a mometum-based grappling game. I really liked the art style and I appreciated the chill music playing in the background. I also really found the in-level arrows to be a big help, otherwise I would get stuck sometimes. Overall I enjoyed my experience.

I think this game has a high skill ceiling and a high skill floor, which means its a lot of fun if you are skilled, and its even more fun if you are very skilled, but if you are a novice, its not as fun as it could be. Nothing wrong with that, just makes it a more niche game in my opinion.

I think the game could have been much more engaging even to a novice by making everything move faster, with more gravity, higher initial speeds, and all jumps and movement be less floaty.

I think you could expand on this by making the swinging feel more stylish and adding some kind of points / score / style meter - like in skateboarding games - for different kinds of movement, swings, flips, jumps, combos etc.

My team also made a grappling hook game, so I would appreciate it if you could check us out and give any feedback. Your feedback will be very valuable since you also made a grappler.

Submitted

Cool! Love swing on roap!

Submitted

My playthrough, with commentary here.


I too made a grapple game!

Submitted

I made a grapple game too. I will check yours out. Maybe we can give each other feedback on each other's grappling games :)

Submitted

love the artstyle

Submitted (1 edit)

Grapple mechanic is always fun. Great start to a game.