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A jam submission

Expand - A Tower Defense GameView game page

Start off as a defending a tiny cell and fend off enemies while growing your colony along the way.
Submitted by crasherz — 3 hours, 18 minutes before the deadline
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Expand - A Tower Defense Game's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#3851.9472.133
Game Design#3881.9472.133
Theme#3941.8262.000
Art Direction#3941.8262.000
Overall#3951.8262.000
Innovation#4011.5821.733

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

That was fun - I was able to get to level 6.  I liked that the "game over" screen shows how far the player got.  I must admit that I didn't understand the game at first and it was only after reading some of the comments that I realized I could add towers to the map using the side panel on the left of the screen.  I wish there were some sounds and music to add to the atmosphere.  I do like the art style - especially the title screen. Keep up the great work!

Submitted(+1)

The idea for this game is very neat and could be expanded on further! That being said, I feel like the aditional towers that the player can place do very little. This could be fine at the start, but if the game were to be further developed it would be cool if these could be upgraded with faster fire rate, scatter shots etc. or having more variation on the towers you can place! Good work!

Submitted(+1)

The concept and gameplay was good with an interesting connected turret mechanic.

Submitted(+2)

Cool game, reminds me to old PC games, I'm not sure if the bombs work a explosion animation would be nice.

Submitted(+1)

I haven't made a game like this and that's because it seems like a big undertaking! You've done a good job and made it look easy. I was a bit confused on how things work but got the hang of it once I read the games page thoroughly :D Congrats on your submission, good luck!

Submitted(+1)

Overall a good concept and pretty good execution. The game didn't feel like the difficulty changed much throughout so it felt a little difficult to stick to after a while