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A jam submission

Tiny JumpsView game page

Protoype platformer made in 2 days for LÖVE jam 2024
Submitted by NyKi — 8 hours, 17 minutes before the deadline
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Tiny Jumps's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#232.8002.800
Graphics#302.5002.500
Overall#332.4002.400
Mood#342.4002.400
Audio#351.9001.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Would have loved to play the other precision/puzzle platformers in this jam, but unfortunately for the jump button only rarely works for me - making completing even the first level not possible. Not sure if this is because I am running the game in a sandbox?

Developer

the jump has some cooldown that works with deltatime, maybe the sandbox is messing with that? other than that i don't think there should be anything else interfering

Submitted(+1)

cool idea. The Idea to move the Level itself is nice. But as other said, it is very hard. I gave up in Level 2 because i couldnt move the platform to the right without killing the square. While a minimalistic approach is okay, i think the game could have used some "juice". Scrreenshakes on death etc.

Developer

Yeah I think the game still lacks a lot of aesthetic stuff (as you said screenshakes, but also for example backgrounds). About level 2, i recommend jumping then moving the platform to not have it be really precise, maybe i should have explained that the player stops moving when grabbing blocks better

Submitted(+1)

Hard game but i like presentation

Submitted(+1)

cool mechanics, but the game is way too hard