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What a Card!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #24 | 3.981 | 3.981 |
Overall | #42 | 4.028 | 4.028 |
Audio | #57 | 3.778 | 3.778 |
Graphics | #86 | 3.852 | 3.852 |
Authenticity (Use of resolution restriction) | #106 | 4.500 | 4.500 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
Just me! I had lots of fun trying to come up with different game modes I could implement, although I ended up not having as much time as I anticipated to finish the game.
It's also fun to try to make readable assets at this low resolution, and pixel art feels more approachable when the end result is so small.
Was the resolution a challenge?
The game I chose was a fairly natural fit at this low resolution, although at the lower difficulties the movement can look somewhat chunky as it switches between pixels.
I tried to limit myself more by sticking to a limited color palette, so it was interesting to try to work around that when I wanted to make cards fade out. I ended up using dithering to somewhat approximate a fade without making the card transparency. I think it worked somewhat well.
What did you learn?
I got some more experience working with the javascript/typescript game engine Phaser, and as a result got more assets that I can use between games.
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Comments
Such a clever idea for game. Really loved the variety of mini-games. It's very easy to pick up and start playing, but can get very challenging at times. Great to see some new life and purpose injected into good ol' pack of cards.
Fun game,it was hard to stop playing cos i want to see what game was next. Good micro games, was always my fault when i lost one. Audio suited it well .
Great combo of minigames! And the cards fit well on the low resolution, clever choice!
great gameplay, partly difficult to master in this resolution also because english is not my main language
congratulations on the game
Clever concept and very well polished. Great job!
Was ignoring this for a while (card games meh)... oh boy I was soooo wrong! This is fantastic! Excellent job on it!
I think this is the first collection of microgames I've seen for this jam, and it's setting a high bar! I will be playing over and over again to see if I can beat all the games.
I have to say that a big part of this is the music, which is far more exciting than I expected.
I have always wanted to do a microgame... game. But then it gets into the state of not wanting to just have to make a million different games. This game, however, does an awesome job of finding ways to make different games with a shared set of mechanics. These get hard after about level 13 or 15 and I started getting wrecked. A very good use of the 64x64 restriction, and the sound all fit quite nicely with the atmosphere you were playing with. Great job!
I gave this game top marks. Really not what I was expecting from a card based game, very successfully executed and good fun to play.
This was good fun to play and a lot of variation to the game modes. I kind of want to see this as a mobile game. I can see myself getting addicted to it!