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Heroes' Guild: Help Wanted's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #58 | 4.077 | 4.077 |
Overall | #105 | 3.731 | 3.731 |
Audio | #118 | 3.385 | 3.385 |
Gameplay | #148 | 3.192 | 3.192 |
Authenticity (Use of resolution restriction) | #158 | 4.269 | 4.269 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
Yes, this game is the collective effort of an online community of pixel artists called Lospec. There were around 20 contributors in total, with a handful of lead organizers, artists, and programmers.
Was the resolution a challenge?
The Lospec community is composed primarily of pixel artists, so working within the confines of the resolution was not too big of a challenge. The largest hurdle the resolution posed was what type of game we could feasibly make, especially within the two week time limit.
What did you learn?
While the size of our team was a huge asset, it was also a greater challenge than we expected. Our respective leads were essential in coordinating our members and unifying our vision, and the game would have been very disjointed without clear guidance.
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Comments
Absolutely beautiful. I would have loved to see more of a background story, and some more hints about this apparent post-apocalyptic setting.
Wow, what a trip!
My first game jam i joined in on, and it was such a fun and chaotic ride all the way through! Nice work fellas!
May we join forces again in the future, haha!
Really cool game!
very nice to see this project live, i enjoyed working on it
20 people working remote and delivering on time, especially in such a short time frame, is something your team should be very proud of. Nice work!
GG, everyone! it's great to see this project going live.
Lol, sorry, but why is the game made by so many people?😂
We originally planned for over 64, but we couldn't get that many to contribute, sadly.
Lol, joking asides, most people made the different enemies/players you see in the game.
It was a community made project, so everyone that wanted to join in, could.
Because it's fun 😆 This was a collaborative effort from members of the Lospec Discord server.
Ok, I cannot for the life of my figure out which control gets me out of my bag after opening. I tried E, Space Bar, Left Click, WASD,...
It should be the escape key
Thanks. I knew it had to be something obvious. And great graphics. I really enjoyed encountering all the enemies to see the design for the characters and their backgrounds. Nice to have such variety.
Glad you liked it! There were some things we didn't get to implement (and bugs we didn't get to fix) due to time constraints, so it may get updates post-jam 👀
I love killing the gnomes die gnomes die
Game looks great! Unfortunately, it softlocked after the first battle I fought. Won 29 coins and couldn't get past the after-battle loot screen.
There are still a lot of bugs unfortunately! Hopefully this will get fixed in a post-jam update. (P.S., the web version is the most stable version right now)
Thanks for the reply! I'll definitely be back for another try. :)
🥰
game so good it made me forget about my cripplin loneliness
game so good my fiance keeps forgetting to marry me
yes
Great game!
( ͡° ͜ʖ ͡°)
🎈
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🎉