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Moonlit Fighter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #47 | 4.007 | 4.007 |
Audio | #52 | 3.800 | 3.800 |
Gameplay | #62 | 3.686 | 3.686 |
Graphics | #67 | 4.000 | 4.000 |
Authenticity (Use of resolution restriction) | #96 | 4.543 | 4.543 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
I pretty much did everything in this game. Otherwise audio was edited mostly from freesound.org, some free sample libs (probably cymatics and sonniss?), and some BFXR generated sounds. The pixel art was mostly by me, but I referenced a ship super heavily when creating mine. It was pretty stressful due to IRLcircumstances, but overall it was fun!
Was the resolution a challenge?
My game wanted screen space. I originally wanted to make the character larger, and the arena larger. However, 64x64 made that impossible. Instead, I made the character sprite half the original size.
What did you learn?
I learned a bit about how to orchestrate music. I also learned a bit about mixing and EQing stuff. I still don't understand compression. I also learned that Unity is not doing so well for me. Pixel art is a hard thing to do cleanly with the engine. Also, I've been getting a few errors that make me have to reload the project. It's annoying. Can't wait to try Godot. I'm pretty quick in Unity though.
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Comments
I like the art, cute style.
Nice game overall.
Wow your game surprised me, it's really amazing !
I love the action, and the beginning is just the best I've experienced so far !
Keep the great work !
This is amazing! I would not have thought about doing an action game at this rez. Great job! :)
Cool action game, is a shame than the music dont fit to the action. I like the use of the grapple and the mobility of the character.But the game is difficult, dodge the ennemy triple shoot is difficult with that resolution.
For a game made during a jam, it doesn't get much better than this! The movement feels good, sound design works well, and the game looks good too! The time at the end was also a nice touch. The only complaint I have is that you don't have any iframes, so machine gun enemies can destroy your health in a second.