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Super Soda's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #199 | 3.091 | 3.625 |
Audio | #246 | 2.558 | 3.000 |
Overall | #254 | 2.878 | 3.375 |
Authenticity (Use of resolution restriction) | #260 | 3.518 | 4.125 |
Gameplay | #277 | 2.345 | 2.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
I did not work in a team, but some of my friends helped me in playtesting.
Was the resolution a challenge?
I had to keep GUI elements to a minimum to avoid taking up too much space. Adjusting the camera position was important in letting you what what's ahead of you.
What did you learn?
I entered the jam because I loved the concept of keeping the game at a low resolution. Participating in the jam taught me that minimalistic design is sometimes the best way to go forward. It helped me learn to stay motivated in projects, and that having fun is one of the most important parts in creating a game!
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Comments
A lot of cool things about this game. Game length seemed to be spot on, not too long, not too short. You kept the game simple and entertaining. You also managed to keep graphics minimal yet add in those cool little extras like the soda splash and balloon pop when you hit things. The meter on the left is great because the player can see their progress toward the end. It also helps during replays to gauge how close you are to a new high score based on score and distance traveled.
Most fun I've ever had being a falling can of soda!
I had a good time with this. The art and UI felt very polished (I love how some soda would spill out of the can when you hit something) and it looked great. I ended up with a high score of 554.
Got a score of 348 collecting all the fruits (I have no idea how you can get 686 x))
Relaxing short game, just let yourself fall and collect things on your way. The simple graphics are very nice.
The top scores were from rounds where I got lucky spawns. Most of the rounds we did were a lot lower. Glad you enjoyed playing it!
Nice short game. Good palette. I liked it :)
A charming little game and I really enjoyed the fact that it is not endless. I was about to quit when the buildings started showing up and of course, had to stay to check out what would happen. Great controls, simple and effective graphics! Nicely done!
Thanks for playing! I wanted to keep the game to only be a few minutes long so it wouldn't drag out for too long. Glad that you liked it!