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A jam submission

Moonlit FighterView game page

Fight the dictator's army as the Moonlit Fighter in this short, bullet-hell platforming game.
Submitted by some1chan — 51 minutes, 22 seconds before the deadline
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Moonlit Fighter's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#474.0074.007
Audio#523.8003.800
Gameplay#623.6863.686
Graphics#674.0004.000
Authenticity (Use of resolution restriction)#964.5434.543

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
I pretty much did everything in this game. Otherwise audio was edited mostly from freesound.org, some free sample libs (probably cymatics and sonniss?), and some BFXR generated sounds. The pixel art was mostly by me, but I referenced a ship super heavily when creating mine. It was pretty stressful due to IRLcircumstances, but overall it was fun!

Was the resolution a challenge?
My game wanted screen space. I originally wanted to make the character larger, and the arena larger. However, 64x64 made that impossible. Instead, I made the character sprite half the original size.

What did you learn?
I learned a bit about how to orchestrate music. I also learned a bit about mixing and EQing stuff. I still don't understand compression. I also learned that Unity is not doing so well for me. Pixel art is a hard thing to do cleanly with the engine. Also, I've been getting a few errors that make me have to reload the project. It's annoying. Can't wait to try Godot. I'm pretty quick in Unity though.

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted(+1)

I had high expectations because the preview GIFs looked great, and it met those! That opening sequence gave me chills and the pace is super fun. The most stylish game of the jam!

Submitted(+1)

Cool and fun game! The music going all throug the scene it's an excellent touch. Congrats for that! My only problem with the game was the jump button, I really wants to jump with W (because I made some platform + mouse aim games and always uses W to jump, so I get used to that haha)
Good job!

Submitted(+1)

Really cooool ! I wish there was more, or maybe a boss, to conclude the adventure !
The grapple took me some time to learn, but it is definetly satisfying to use!
I loved pushing the enemies, it was a really cool touch to the game and made the whole universe more tangible.

I hope there will be updates post-jam, I will be here for sure !

Submitted(+1)

This is very fun! Using the grapple is satisfying, and the platforming in general makes me actually feel like I'm in a action-packed fire fight. It could do to be a bit more challenging; this is a game you can do a lot with in the future.

Submitted(+1)

Really sweet game here! Loved the grapple mechanic and the great art-style. Really nice work!

Submitted(+1)

Fun. I liked the movement and the sprites all read well despite the moving background. The grapple was a great addition, and felt natural to use.

Submitted(+1)

A simple, fast and good gameplay! 

I'm waiting for a Spiderman MOD. lol

Good job, dude!!

Submitted(+1)

This is really so excellent! I love the aesthetic, love the background music and the gameplay is tight! I would love to see some more levels!

Submitted(+1)

Very good little game, I liked the mechanics going from platform to platform ! Was very dynamic. Beat it in 1:38.22 !

Submitted(+1)

Really good! The small sprites worked really well at the resolution and I really liked the gameplay. Very cool animations and everything was really smooth! I had issues at first with the controls - on linux and trackpad the 2 finger tap wasn't registering as a right click for some reason so used a different pc. I use a laptop a lot which isn't really conducive to keyboard and mouse games for me. Also got confused when I went off screen - would be good to constrain the the screen itself. Music was excellent. Well done!

Submitted (1 edit) (+1)

First of all, the music is brilliant! It feels like a part of the game, the way it leads in to the start of a run. It also makes the hectic gameplay more relaxing. Speaking of, the gameplay is near perfect, I love the grapple move, it was not what I expected! This is definitely one of the most polished games I have played so far.

I guess I should nitpick some things too. Whenever I go outside of the screen, I lose track of where I am. And there is almost no invincibility period after getting hit, so you can very quickly get killed if you make a mistake. Also, you say it's WASD, but W and S do nothing.

Submitted(+1)

Super cute and fun (and hard)! Well done all around! 

Submitted(+1)

wow - congratulations - great idea - well done, in few pixels. Game's hard (for me) but it's really fun :-)

Submitted(+1)

wow - congratulations - great idea - well done, in few pixels. Game's hard (for me) but it's really fun :-)

Submitted(+1)

I liked the music and atmosphere a lot! The physics are not very intuitive, but the gameplay was very fun once I got used to it. Nice work!

Submitted(+1)

Wow! Frantic action! Exciting! All served by super nice art! And thank you so much for zqsd support!!!

Submitted(+1)

Wow! Frantic action! Exciting! All served by super nice art! And thank you so much for zqsd support!!!

Submitted(+1)

Nice! Instant action, lots of shooting, platform hopping... 

If this was an 80s arcade game, I'd be there with a pocket full of quarters every weekend. 

Submitted(+1)

Very ambitious and well done, I appreciate that you got to the action right away, i loved the idea of the floating platforms as an arena.

Submitted(+1)

You did a great job with this! :D

Viewing comments 25 to 6 of 25 · Next page · Last page