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A jam submission

LilyView game page

A turn based rpg with GBA design style
Submitted by Magno de Morais (@Vinidescartes) — 4 hours, 9 minutes before the deadline
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Lily's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#2752.2163.000
Gameplay#3052.0932.833
Graphics#3142.0932.833
Overall#3411.9082.583
Authenticity (Use of resolution restriction)#3581.2311.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
3 members, Chaguibas the artist, Invisible Gris the musician and Magno de Morais the programmer
this was the first game all of us 3 made

Was the resolution a challenge?
the battle was made in other resolution and we struggle putting in a low rez, a result for this, is that the camera become too close to the player

What did you learn?
We learned many things, such as pixel art, sfx and programming

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Comments

Submitted (1 edit) (+2)

I really like the gameboy aesthetic, so visually it looked very pleasing and the combat worked pretty well too. Took a little grinding to beat the final boss, but the ending was worth it.

Sadly, it didn't render in proper 64x64 for me, especially in battle screens, the backdrops seemed to be in higher resolution and there was massive antialiasing and blurriness on monster sprites, which is a shame, because most of the assets looked suitable for low res. But in overall, it was a sweet little game, enjoyed it quite a bit. Congratulations on releasing it!

Developer(+1)

Thank you very much, I really appreciate your analysis that means a lot for me and for the team, this was our first experience doing a game and for me working with Unity, so we struggle in some points of the art and tiles, but we are all very grateful that our work had some impact :)

Submitted(+1)

Congratulations on finishing your first game! The gameboy-ish color scheme evokes feelings of nostalgia, however, this game is clearly not rendered in 64x64 pixels.

Hey, I worked on this game, but I don't understand why it isn't in a 64x64 resolution.
We made it on Unity and we also used a unity tool to make sure that it was in 64x64 resolution
Thanks for your comment!

(+2)

i loved this game and wow, it's hardcore :0