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A jam submission

Bat-Terry AssaultView game page

schizophrenic cannibal with glaucoma dressed as bat powerbombs people on the streets of las vegas
Submitted by Koffy, ProsciuttoMan (@Prosciutto_Man) — 2 hours, 30 minutes before the deadline
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Play Bat-terry

Bat-Terry Assault's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1642.9883.571
Visuals#2152.8693.429
Authenticity (use of resolution restriction)#2253.5864.286
Overall#2292.8693.429
Gameplay#2732.0322.429

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
Yes!
The team consists of:
Baursach
Koffi Duck
PCD
ProsciuttoMan

Was the resolution a challenge?
Not really, It was just to deal with engine issues

What did you learn?
A fucking lot!

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Comments

Submitted(+1)

Super duper polished, it looked and sounded amazing!

I never quite figured out the gameplay mechanic though, a tutorial would've been nice. Insta-death was equally harsh, especially without a tutorial. My first playthrough I assumed the shrimp would be food... and then instantly died.

Then I assumed the humans were food? But found no way to eat or do anything with them aside from stunning them. The little ring of light also made it hard to see and avoid obstacles till they were already in your face, which combined with the insta-death, was super punishing. 

This seems like a great concept, and has the polish to prove that! I think a tutorial and difficulty balancing would help immensely.

Submitted(+1)

Game play itself was alright if not a tad confusing at first but it was a bit harsh could have done with a life bar or something way too easy to die.

I'm torn on the zoom out it made it a bit too blurry to see anything properly(including the death screen text(?)) but probably game play would have been impossible zoomed in