Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Pre-Made Engines?

A topic by alexman25 created Jul 10, 2021 Views: 301 Replies: 2
Viewing posts 1 to 2
(3 edits)

My friend and I want to do this jam, and had a question.

We've already written a basic, super bare-bones engine we'd like to use as a base. It handles collision, and storing/loading tile-based screens based on a given "map x" and "map y" position. It also handles dialogue text, and save file data. We've used it in a couple other projects already.

Would this be allowed? It's not a super major thing, but it's still somewhat significant, also has been made before the jam started, so that's why we're unsure. Thank you in advance.

HostSubmitted

Generally yes, it's fine, as long as it's not game specific. Another way to look at it is to ask if other engines have that functionality out the box, and if they do then it could be seen as general purpose/non-specific code. Examples of code like that, which I myself have copied from other projects are; sprite/tile rendering, collision handling, audio, etc. Which I think covers you. :)

All-right. Thank you, my dude.