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My devlog (Still don't have name for the game)

A topic by handerdev created Aug 06, 2021 Views: 336 Replies: 6
Viewing posts 1 to 7
Submitted (2 edits)

I'm late a bit, but week is more than enough in my opinion, so i decided to participate! Anyways, i picked an optional theme "False reality", because i was really in the mood of making a horror game (with procedural generation by the way)! As of game engine (game framework) i chose Monogame, because its have enough features, easy to use and its also crossplatform! I set my back buffer resolution to 64x64 and started working. I was working only for a day, so this is progress so far:

(Yeah, i'm not really an artist, but i definitely should redraw everything )
Anyways, if you're interested (you're probably not), i will post updates everyday, so yeah....
Thanks for reading anyways XD

Submitted

looks pretty awesome! 馃槑 

Submitted

Particles + candles!

Submitted

New stuff this day!

Hello, its a showcase time! I've changed couple of things, now game have an enemy (red footsteps thing)! I can't really call it "AI", so yeah he's kinda dumb. Also candles are randomly generated around the map, they don't have much point for now tho. Map looks empty as you can see, so in the next update i'm planning to add some trees and rocks using perlin noise! (And also please don't judge me for my artwork, i'm not an artist :})

Submitted (1 edit)

New stuff again

Now we have forest (still need to work on it tho) and you can kill monster with candles (at least for a second before he'll kill you)!

(Also i got lucky with random)

Submitted

Not devlog, but just saying that i'm adding main menu and multiplayer into the game (Multiplayer will be p2p sadly)

Submitted (1 edit)

Game is done now! Sadly i didn't finish multiplayer before deadline, but i'm planning to make updates! (Maps, multiplayer, etc)
Play now!