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Dracohenge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #77 | 4.000 | 4.000 |
Authenticity (use of resolution) | #87 | 4.613 | 4.613 |
Overall | #95 | 3.863 | 3.863 |
Audio | #119 | 3.484 | 3.484 |
Gameplay | #136 | 3.355 | 3.355 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
Nope, just me.
Was the resolution a challenge?
Designing the UI was the hardest part, otherwise the game fitted quite well in the resolution.
What did you learn?
I've learned mostly about animations, and also the whole experience of joining a jam with no team.
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Comments
Absolutely loved the feel of this game as well as the dragon so much.
had a fun time playing it, would love it if you could rate our game to :)
Really capturing that Souls-like feeling with the boss at the start! I almost had him :')
Nice animation on the dragon!
That dragon is stunning. I can't figure out how to kill it, though, lmao. Spent a few minutes running around gathering plants and throwing the throwable ones at the dragon indiscriminately. I don't know what they do, other than the heart-shaped one that refills your health.
Good game! I just dunno how to progress.
Thank you! I've added a description of all the plants in the game page to help with that.
Now about progress, the monster has quite a lot of health so you need to be persistent.