Play game
tiny city's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #225 | 2.644 | 2.818 |
Graphics | #235 | 2.900 | 3.091 |
Gameplay | #242 | 2.558 | 2.727 |
Overall | #246 | 2.921 | 3.114 |
Authenticity (use of resolution) | #266 | 3.582 | 3.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
1 member. Pretty fun.
Was the resolution a challenge?
Plan the UI to both work adequately & be nice (enough) to use
What did you learn?
how to make a city builder (a more detailed one than the last one I made, but without people walking around)
I'd like to make more city builders in the future so this helps
Leave a comment
Log in with itch.io to leave a comment.
Comments
It's amazing just how much you were able to pack into such a tiny resolution. There's a bit of a learning curve but I did figure it out—my city didn't, uh, do well, but I'm gonna come back and give this another go for sure!
uh, there is a lot of information on the screen one time for this low resolution! interesting take of genre for a jam, but a great little builder game
thanks man :)
Thanks for putting that Earthquake warning on your page haha ^^
I'm sucker for city builders in general, I love the scaling mechanic so unique! I wish the scaling of power and water covered even MORE squares, like up to 2 tiles, though maybe you tested that and it was overpowered? :P Also I never found a remove tool? I had to do it perfect or restart from an error.
all that said fantastic game to make in such a short time, thanks a lot I enjoyed playing :)
lol thanks for playing. U can remove buidllings by scaling them down to level 0 :")))
I thought abt making the water & power areas bigger but I don't want them to be as big as the screen lol
... -_-
This is such a bold concept for 64x64! I sometimes struggled with the tiny interface, but I really admire what you've pulled off here, there's an impressive amount of systems at play!
thanks man, appreciate it :")