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Alien Invaders's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #287 | 2.031 | 2.714 |
Graphics | #293 | 2.459 | 3.286 |
Gameplay | #301 | 2.031 | 2.714 |
Overall | #316 | 2.272 | 3.036 |
Authenticity (use of resolution) | #336 | 2.566 | 3.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
3 member. 1.Programmer 2.PixelArtis/GameDesigner 3.Composer
Was the resolution a challenge?
it was easier than i though and fun
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Comments
I'm sorry to criticise your game, but it's terrible laggy and I don't know how to land on a planet. But congrats for creating a 64 * 64 3D shooter.
The transition between the view modes is so nice!
Visuals are amazing, and I liked how you approached the space shooter genre. The only problem I had with the game was that it was over 200MBs in download size. I assume this was because of the audio files. Be sure to use background music-related audio files in .ogg format and the sound effects in .wav format so that your build size can be decreased.
Overall, good job!
Great job on the art style, visuals are amazing. The speed up effect was really cool. I thought I'd beaten the game and then I found out you could land on one of the planets and enter 2D mode. I wish the story and objective of the game had been a little clearer, but I had enough fun as is just exploring around :)
I really loved this entry. The sense of scale was awesome and is really reminiscent of No Man's Sky. Really cool that you can land on the blue planet also! I had a hard time seeing enemies in space, and the bullet audio is too loud, but other than that, this was a 'stellar' experience ;)
Good luck to you and I look forward to seeing more! Followed!