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Ember Grove: LOWREZJAM 2023's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #83 | 3.727 | 3.727 |
Authenticity (use of resolution) | #95 | 4.364 | 4.364 |
Overall | #104 | 3.591 | 3.591 |
Gameplay | #120 | 3.182 | 3.182 |
Audio | #125 | 3.091 | 3.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Wow I was so lost in my first game - but in my second game I could save half the map for 3900 points :)
Looks and plays really nice !
This was great! Definitely hectic, especially when first learning the game, which feels appropriate for the theme! I would agree with the others that an additional audio cue or two would also be great but great job on this
Good job
This was a fun challenging game. I was totally overwhelmed the first time playing through, but after trying again enjoyed the one challenge. As a note, when I selected to try again in the game itself the new round seemed to never sprout a fire.
Wow what a cool idea! I really liked this one! It was a little cryptic at first but as soon as I got it I was loving it! Great work!
Well crafted little game. I would have like a warning stage where you could tell where the fire was going to spread next but could still place a person on the tile, but maybe that would make it too easy. Overall great job!
Yeah, I did notice while playtesting that not knowing how long you had before the fire spread was a bit confusing :(
Thanks for playing!
This was a really fun bite-sized experience.
I read the instructions on the page but I was quite a bit lost the first round (that's on me lol) and got a score of 700. I played a few more times and I figured out how to react more efficiently to the fire spreading, it felt really good to successfully manage the fire with the water teams and fire breaks (I got a top score of 5250). Once the mechanics clicked it was really enjoyable, I really enjoyed that the map seems to be randomly generated (or from a list of maps), extending the gameplay.
The graphics were nice and fairly clear but I struggled understanding the menu options for setting out the water etc. (This was the case for my first playthrough where it didn't click that the dots were substitutes for the numbers)
Maybe more audio feedback like when the fire's are being put out would've enhanced the experience further.
Great Job!
Thanks for the feedback! Glad you enjoyed the game!