Thanks! :)
Pastel Pixels
Creator of
Recent community posts
What a fun game! The artwork is really pretty and the music goes perfectly with the setting. The jump is a bit too floaty for my liking, but that didn't affect the gameplay too much. With the atmosphere kind of reminded me of Hollow Knight. The combat seemed a bit underdeveloped, though. I had a hard time telling how far my sword could reach and if I hit an enemy.
Hi guys, it seems like there's a lot of issues with your game that make it next to unplayable. When the game started, it was very unclear what I was supposed to do, and it took me a while to find the villager to talk to. Then, when I went to find the grandpa, a cutscene played, but it was very confusing and I didn't understand what was happening. When I went to find the grandpa again, no dialog started and at that point I just gave up. There were times when the dialog text overflowed the text box or just wasn't even in it. Also, I was able to walk off the edge of the world.
The pixel art is decent, but would look much better if everything in the world was at the same resolution. The audio is lovely, especially the foreboding tune that plays when the player wakes up to an empty town.
The tree art is so nice! I was a bit confused how to play at first even though I read the instructions, so a tutorial level would be nice. The gameplay was pretty fun and I liked the unique take on a tower defense game. The only issue I had with the game was that when I got far enough into it that the disasters were covering pretty much the whole island, I had a hard time seeing where the trees I needed to repel that disaster were because of the overlays on the squares.