I also included it in an article of my favorite games from this jam here.
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Big Sword's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Enjoyment | #11 | 4.000 | 4.000 |
Game Feel (playability and control) | #13 | 4.080 | 4.080 |
Overall | #13 | 4.240 | 4.240 |
Aesthetic (sound and visual) | #16 | 4.400 | 4.400 |
64x64 Authenticity (was it truly lowrez?) | #121 | 4.480 | 4.480 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Great game! I love the art design for the enemies, very original. The ambient sound design was well suited. All around it has great style to it. Gameplay was fun for as simple as it was, like Dark Souls if it had to of been on the Game Boy.
Very cool character design and animations. Music sounds great. This game definitely has very grim atmosphere. Impressive work! During my second playthrough I realized that I can kill mage before the transformation. And it was the most unexpected and my favorite feature.
I loved the aesthetics (dayum, that pixel-art!!), the sound effects, the controls and the music of the end. Terrific!
Nice feel, especially the squelch on hitting something. It does lend itself a bit to button mashing, but that's part of the old-school fun :)
Cool! Like it, though the camera shift confused me a few times!
Loved this one. I liked the abstract design, the chaotic lines and just the squishy visceral feel of it.
I really like that it had a little narrative arc to it too. Can't beat a good beginning, middle and end.
So... was I supposed to be able to cheese the final boss by killing the priest before he finishes the ritual?
Great tone and game feel. I loved the Dark Souls theme with the "You Died" screen and dodge and attack mechanics. The controls are simple but that's all that's needed. The mob enemies can kinda just be mowed through with spamming attack, but the dash mechanic was well utilized with the skeleton boss. The ominous background music fit well, but the rest of the sound could use some polish. Awesome game and I'd love to see this continue to get developed!
i really like the art direction & camera movement (though sometimes the camera was a bit off). the bosses were enjoyable to fight and even though the character had a limited amount of actions, the gameplay was rewarding. i did find it a bit too easy, though. also,nice music! :)
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