Play game
1985 (Lowrez Jam version)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetic (sound and visual) | #12 | 4.452 | 4.452 |
Overall Enjoyment | #17 | 3.905 | 3.905 |
Overall | #45 | 4.030 | 4.030 |
Game Feel (playability and control) | #67 | 3.619 | 3.619 |
64x64 Authenticity (was it truly lowrez?) | #179 | 4.143 | 4.143 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really fun game! I included it in my compilation video series of the Low Rez Jam games, if you would like to take a look :)
Thanks everyone for feedback! This jam was really fun. I hope that we'll meet again the next year :)
Excellent work!
This was a blast! And the lasers shooting out of the pipes really caught me by surprise. You should consider making this a mobile game...
Love the art style and the color.
Also, would be nice to have different music for each world (I, II, III, etc).
A really nice reinterpretation of Super Mario. I especially liked the visual style!
looks and feels very good - i like --- (enemy arrows indicator not so "low rez" - music sound strange than 2 layers overlap) - but its very cool!
This is a really robust and full featured entry! Great art, great style, love the different throwbacks to each enemy. The numerous simultaneous control options is a brilliant idea, and the "tutorial" at the beginning was well done. A larger field of view would benefit the game, but as it is this is a really impressive submission!
I like that the koopas are Super Mario Land bombshell ones.
I love the level design and the art is beautiful. My only complaint is that I wish there was a map, or at least some varied backgrounds to make areas visually distinct. I spent a lot of time getting lost.