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A jam submission

Dungeon ShifterView game page

Dungeon running isn't as easy as it looks.
Submitted by JunoStriker — 6 hours, 39 minutes before the deadline
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Dungeon Shifter's itch.io page

Results

CriteriaRankScore*Raw Score
Aesthetic (sound and visual)#813.8003.800
Overall Enjoyment#1173.1333.133
64x64 Authenticity (was it truly lowrez?)#1284.4674.467
Overall#1313.5173.517
Game Feel (playability and control)#2042.6672.667

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Neat game, though I wish I understood it a bit faster. I included it in my compilation video series of the Low Rez Jam games, if you would like to take a look :)

Cool game --- but kind of hard to control

Submitted

Oh, I see, there are weaknesses and there is a 1.1 version with some good new features. I think it's an improvement, but the movement restriction still bothers me at low energy.

Submitted

Interesting game, Liking the shape shifting concept. I have a few issues though:

Moving up and down uses energy just as shape shifting. If you are out of energy, you can't do a thing. Feels like too much penalty. Hard to recover from it.
It's not bad that you transform into the enemy types and you can beat them as them, but maybe a rock-paper-scissors method would work better. Knight beats slime, wizard beats knight, Slime beats... wizard?

Submitted

Nice idea, but I found the controls either really hard to understand, or not very intuitive. Great graphics though, and I really liked the letterbox format of the play field.

Also, the game crashes Safari on a Mac hard! Might want to warn people to open it in Chrome instead !^__^

Submitted

Interesting concept, and the graphics are nice (blocky, but nice). I don't think I understood what most of the "control panel" is actually for, though, and needing to control that by clicking while simultaneously either clicking arrows or using the arrow keys to go up and down means that the challenge is not "playing the game" but "managing the controls", which I don't think is meant to be the challenging part :)

Submitted

I like the concept and graphics but how do you block the skeletons?? I kept dieing because of them, is there something I missed?

Submitted

Nice runner concept, though very hard from the very beginning!

Submitted

Great entry ;)

Submitted

Nice idea! Very hard (though could be just me!).

Submitted

Lots to multitask, but otherwise pretty amazing job!

Submitted

it was a bit hard changing lanes. over all great job! Hard to hit the attacks though.

Submitted

Nice game, maybe if you keep the User Interface more subtle, it will be better :)