Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

How to avoid blurry pixels in Game Maker

A topic by T.O.M. created Apr 02, 2016 Views: 3,592 Replies: 1
Viewing posts 1 to 2
Submitted

If you are using GameMaker and wish to zoom in while avoiding having your pixels blur, do the following:

In your project, go to: Global Settings > Windows (or whatever your platform) > Graphics > Check "Interpolate colors between pixels" off

Submitted

And you can use texture_set_interpolation( true/false ); to toggle it during a draw event.