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Traceur's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #58 | 3.467 | 3.467 |
Overall | #84 | 3.517 | 3.517 |
Authenticity (Use of 64x64 limit) | #98 | 4.200 | 4.200 |
Enjoyment | #100 | 3.067 | 3.067 |
Graphics | #103 | 3.333 | 3.333 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Probably my favorite so far. I am such a sucker for these types of games. It reminds me of the "impossible game" on ios. Man I had every single tap in that game memorized because I aligned it to the music. This one I couldn't do that, but still very fun. I could not beat the finale world, I had to stop. Great job!
When I read "autorunner", I expected it to play by itself.
Liked the decision to go with (nearly) black and white.
I really enjoyed this! I super appreciated being able to quickly start again once I've failed and the levels felt challenging in a way that I never felt it was asking me to do something I couldn't do with practice. Music was repetitive BUT! it never really got to me in a way that made me want to turn it off.
Great job!
Simple and interesting game! I included it in my LowRezJam compilation, if you’d like to take a look :)
I really like this, its simple but challenging , has that one more try appeal. Also liked the fat pixels like the C64 as most of the games in the Lowrezjam tend to be square.
Thank you for your kind words, I'm glad you liked it.