Wow! This aesthetic is fantastic!
bodhi
Creator of
Recent community posts
This is fantastic! There's a lot of potential here and I really look forward to seeing this progress. The first time a gator chomped down on me I nearly lept outta my socks!
My only suggestion given the things you are still working on is to give the gators some sort of visual clue to let the player know how close they are to getting chomped. Maybe the closer the gator is to chomping the more points the player gets for touching them (risk vs reward). As it is right now it feels random as to when a gator will attack!
Wow! Really nice animations! Really enjoyed all the mechanics present in this game! It was exciting to see the armor come off and I liked the idea of having my hits go through to health on parts of the body where armor was missing (rather than just average it all together as most games do). It was spooky when the enemies helmet came off and his totally black visage was staring back at me - like staring into the abyss, hah. My only critique is I wished I could do a running attack (D+J/K/L) - otherwise this is a really solid start to what could be a great game! Move over Absolver! :D
The political statement in this one comes across strongly. The mechanic of the protesters taking hits for you was a good idea and I appreciated the "draw in a notebook" feel. I wish my guy moved a little faster, and I had issues playing in the Web Player; my arrow keys kept scrolling the page when I tried to aim. Otherwise, cool game!
Thanks that means a lot! My sincerest apologies about the Mac version not being pixelated - we had some issues with porting the correct resolution over and rather than deliver a half-broken experience we decided to just keep with one that works. Hopefully in the future we'll have a pixelated version for Mac! Thank you for playing!