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A jam submission

Melody of DawnView game page

A foddian game where the player jumps to the top of the level. Has a tp system if you want to see the full game quickly.
Submitted by Nishchhal, RarePlant, decepticawn, PiroshikiMusic — 10 minutes, 34 seconds before the deadline
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Melody of Dawn's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation (how good does it look and sound?)#84.6474.647
Theme (how well does it fit the theme?)#164.4714.471
Gameplay (how fun is it to play?)#283.8823.882
Originality (how interesting and unique is it?)#563.5883.588

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Twitch Usernames
nishchhal95, Decepticawn, awooro, RareThePlant

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Comments

Submitted(+3)

Very chill, meditative game.  I did run into one situation where I got stuck in the wind, since there is no air control, I just kept going up and down.  Thanks for putting menu options to jump to different sections so I didn't have to start over with a soft lock!  Those are also nice when I want to check out a whole bunch of games without having to go through the entire thing over and over!  Good work!

(+3)

Only thing I don't like is the wind being different from what the visuals are showing. The Wind in my mind when lining up the jumps for the first time was going to act like traditional wind physics in video games, where the strongest momentum of the wind occurs at the bottom closest to the source of where the wind is coming from. However in this game the wind actually is the opposite and the strongest point of the wind is at the peak of the visual. This meant that instead of trying to land low into the first wind plume to send u far enough up to land the jump, you had to hit an entry point near the top of the wind to land u at the correct height. Too low doesnt make it (obv) and too high bonks your head. the second diagonal plume of wind sends u in an upward arcing pattern so instead of full jumping to make sure u land in the wind, the actual solution is low angle with fast horizontal speed which was very doable but the platform u jump off of is tiny so its hard to get enough horizontal speed. In a Foddian game this misleading wind can be frustrating cuz it can lead to a loss of progress that seems unfair to the player and not their own fault of skill. For me it was trial and error and I think my quick understanding of the wind made it not frustrating but I can see a player with less knowledge of game mechanics getting stuck.  Other than that the game is beautiful the jumping and momentum arc mechanic is amazing. I think it has potential to be really fun with a big level! Nice work everyone!

Submitted(+2)

I love the vibe that it gives, so calm and fun!

Submitted(+2)

So simple and yet so beautiful - very calm environment compared to the challenging gameplay.

Really well done, I loved this! c:

(+2)

This was  so amazing!!! i loved being inside this mesmerizing world and experiencing the beautiful art and sounds, I wish i could actually travel through the floating islands to reach that beautiful portal and see where it leads!!! 

Submitted(+1)

The music and visuals are really good. The mechanic, while simplistic, does its job. Overall it does fit the theme. Well done :)

Submitted(+1)

In fact, the game is good. However, the mechanic is not enough. Next time I'd like to look at more.

(+2)

I saw a few of my friends play this while I was working. The background and music is so relaxing and chill. I like the mechanics of the game, the music and background makes restarting not frustrating which is something I didnt expect. Everyone involved  in the game did a great job!

Submitted(+2)

The music is so chill and relaxing, the aesthetic of the game is really warm and confy, and you also have the option to jump to some parts, which shows the focus of the dev to create something light and good vibes instead of something really frustrating to play.

Submitted(+3)

Love the soundtrack and aesthetic of this game. I personally had trouble figuring out some of the jumps that involved a boost in the air but aside from that, well done!

(+2)

everyone has already said what I wanted to say and i liked the game for the same reasons, great job!

Submitted(+4)

The art style and consistent color treatment are great. i dig the pallet and of course, the music.

Submitted(+4)

This game has a very relaxing vibe to it with the art and music, which was really nice. I like how you can move while charging the jump, unlike other games where you need to charge in 1 spot

(+4)

Fun game with relaxing art and soundtrack! Good vibes overall

Developer(+2)

So happy to hear that, thank you ^-^