Had fun mowing down the baddies. But it was definitely too easy. I felt invulnerable the whole time, and everything would die so fast, I was just constantly waiting for more enemies. If the difficulty would've been balanced it would be tremendously better since the entire game revolves around a sense of progression with getting stronger. Still, it handled well and the graphics were attractive and appropriate.
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Coots Wants To Go Home's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay (how fun is it to play?) | #86 | 2.652 | 3.750 |
Presentation (how good does it look and sound?) | #98 | 2.652 | 3.750 |
Originality (how interesting and unique is it?) | #125 | 2.121 | 3.000 |
Theme (how well does it fit the theme? Could you finish it in 10 minutes?) | #126 | 2.386 | 3.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Git repository
https://github.com/DavixVulcan/LudwigJam2023
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