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Memories's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #178 | 2.132 | 2.727 |
Implementation (rate the game's overall stability and functionality) | #211 | 1.848 | 2.364 |
Theme (how well does the game fit the challenge theme?) | #219 | 1.706 | 2.182 |
Overall | #220 | 1.748 | 2.236 |
Gameplay (how good was the user experience, game design, narrative, etc?) | #226 | 1.563 | 2.000 |
Creativity (how unique or innovative was this experience?) | #245 | 1.492 | 1.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List the Itch usernames of all official team members.
https://powerhack.itch.io/, https://onwuka-tochukwu.itch.io/, https://levisama.itch.io/, https://ntvou.itch.io/
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Comments
Alright. Cool single room experience. Interesting esthetics, kind of dream like vibe. Nice cutscene as well. Breathing mechanic was a bit exhausting (pun), but I got it was part of the environment and story. Lovely seeing Godot engine again. Good job!
Added tip: It might be helpful to show the interact key when ever there is an object around you can interact with.
i couldnt find no damn key
'A simple mechanic done right is better than a complicated mechanic not done right' - Gameloper. A simple running out of breath making you dizzy mechanic. Plain & Simple yet effective. Art direction (low poly/stylized) fits the game very nicely. Game definitely has potential. Would have loved to play more (which is a good thing as it got me curious enough to say that)