Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

StressedOutView game page

Slow down, take a deep breath and avoid stress.
Submitted by Lisiasty, Mika, Lugaid85 — 1 hour, 27 minutes before the deadline
Add to collection

Play game

StressedOut's itch.io page

Results

CriteriaRankScore*Raw Score
Theme (how well does the game fit the challenge theme?)#213.3143.314
Creativity (how unique or innovative was this experience?)#462.8242.824
Implementation (rate the game's overall stability and functionality)#513.0203.020
Overall#642.7732.773
Presentation (rate its art, animations, sfx, music, and aesthetic appeal)#1242.5692.569
Gameplay (how good was the user experience, game design, narrative, etc?)#1522.1372.137

Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

List the Itch usernames of all official team members.
Lisiasty, Mika, Lugaid85

Team Name
Aemaze games

How does your game fit the theme?
It focuses on the importance of avoiding stress and finding life balance.

Leave a comment

Log in with itch.io to leave a comment.

Comments

I liked the concept!

(+1)

love the symbolism of this game! I wish the days didn't last so long but I had a great time playing

Developer(+1)

Level progression changes are something worth consideration, Enemies can use more rabid behaviours and/or be faster and levels less time-consuming. 

This game is so unique! Very creative idea.

Developer(+1)

Thanks for your kind words, We were trying to make a game that people can relate to ;)

Submitted(+1)

Nice game. Made it through the first week with some trial and error. Second week got me :D could not dodge diaper and tooth anymore

Submitted(+1)

Good use of theme

Everything works, graphics, sounds, interesting idea of the game... but I wouldn't play it, it reminds me of ping pong

Submitted

The art style and gameplay is very appealing, It just feels a little bit unclear on what to do in the beginning.

Developer(+1)

I guess that we will add some level0 tutorial to explain in-game mechanics better. Thanks for kind words :)