Really cool game.
Would love to see the game fully made.
Play game
Starfall: Save the Sky!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #6 | 4.000 | 4.000 |
Gameplay Polish | #17 | 3.250 | 3.250 |
Overall | #21 | 3.554 | 3.554 |
Theme Interpretation | #21 | 3.500 | 3.500 |
Aesthetics | #24 | 3.875 | 3.875 |
Engagement/Fun | #25 | 3.375 | 3.375 |
Magical Girl Concept | #26 | 3.625 | 3.625 |
Originality/Creativity | #31 | 3.250 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl genre?
The magical girl is a star that absorbed the power of another star to break free from their orbit. Her very presence
Which theme(s) do you pick?
Freedom Dive, Pandora Paradoxx, (Didnt get included in Demo) Grievous Lady, World Vanquisher
How does your game fit those theme(s)?
It's less a dive and more of a free fall caused by the overflowing of power from her absorbing another star. This causes a her to fall down to earth, caused by her desire for freedom. Her doing this is sort of analogous to the opening of Pandora's box, but her actions in the pursuit of freedom cause her to be bound to the ground. I wont explain the other two themes since theyre not in this demo. Maybe in the continue it jam I will.
Were the assets for your game made during the jam? Elaborate as you see fit.
All of the assets and code were made by me during the jam.
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