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Death to the World's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality/Creativity | #36 | 3.143 | 3.143 |
Engagement/Fun | #40 | 2.714 | 2.714 |
Audio | #43 | 2.714 | 2.714 |
Gameplay Polish | #44 | 2.286 | 2.286 |
Theme Interpretation | #45 | 2.571 | 2.571 |
Magical Girl Concept | #51 | 2.429 | 2.429 |
Overall | #52 | 2.571 | 2.571 |
Aesthetics | #60 | 2.143 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl genre?
The shadows will always fall before the magical girls. Corruption and temptation can never taint such pure beings. But if ever there were a magical girl whose heart, scarred by pain, had grown cold to the world. Then the world would regret allowing such an opportunity to exist.
Which theme(s) do you pick?
World Vanquisher
How does your game fit those theme(s)?
A former magical girl, consumed by vengeance and betrayal, embarks on a dark quest to destroy the world .
Were the assets for your game made during the jam? Elaborate as you see fit.
Apart from the sounds + few images (as placeholders temporarily). Everything else was created during the jam.
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Comments
This is a pretty unique game! I like the idea of a dark magical girl stealth game. The atmosphere is spot on. The core mechanics for the first level work well overall, though I had to restrain my impatient impulses to get through it... I'm not very good at stealth games I guess!
I couldn't figure out how to fight the first boss. Their blade attack seemed to reach me no matter what I did. At first I forgot about the dash move, but even dashing the blades would always reach me.
One other thing I'd like to see if you plan on updating this game is a little more "magical girl". Right now it feels like I could be anyone breaking out of jail. Maybe some magical effects or SFX, a clearer character design in game, or other details.
Still, this was a cool entry, and I do hope you continue progress on it! Great work!
quite an interesting assassin game. However I can't figure out how to deal with the boss. Anyways, nice little game.
Thank you for playing the game!
Which boss couldn't you figure out?
Thank you guys for playing my game and giving feedback, I appreciate it a lot.
Enemies no longer go or attack through walls.
The second level corridor has been made wider since it was impossible to get through it.
We also will be modifying the storyline to make it more clearer.
Amazing, keep it up pooks
Interesting game! Not sure if I feel super magical tho~
I think the dark aesthetic of the first level is interesting, but between the two levels it's hard to get a cohesive idea of what's going on with the setting and story. Also, the laser sfx is kind of loud, it jumpscared me, haha. I think it'll be cool to see where you end up taking this as you develop it more!
Thank you for playing my game and giving feedback.
I'm sorry about the laser sound. I've overlooked it while building the game.
Not sure how it relates to Magical Girls, but maybe it is explored further in the game (I can't pass through the corridor with two guys on the second level :<)
Some nitpicks from me:
I hope to see you expanding on your skills! Well done participating!
Thank you for you feedback. It has helped us in making the game better.
We'll continue making the Enemy behavior better.