Nice atmosphere and gameplay, Just wish it were a bit more clear what were obstacles and what was shootable, that kind of stuff. In particular I completely failed to notice that I was bumping into the pillars in the middle for a while.
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Atomi, Fire!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics, Audio, and Polish | #5 | 4.364 | 4.364 |
Theme Interpretation | #12 | 3.727 | 3.727 |
Magical Girl Concept | #16 | 3.818 | 3.818 |
Overall | #16 | 3.727 | 3.727 |
Engagement/Fun | #16 | 3.636 | 3.636 |
Originality/Creativity | #35 | 3.091 | 3.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl Genre?
Protagonist is a) female and b) in possession of nuclear-powered magitech
Which theme(s) do you pick?
Nuclear energy
How does your game fit the theme(s)?
Protagonist / magitech is nuclear powered. Superposition *was* going to be a mechanic, but it unfortunately never worked out due to control issues.
Are all your graphics assets made by yourself during the duration of the jam?
Yes
all of them were made during the jam period
Are all your audio assets made by yourself during the duration of the jam?
No
a good chunk of them were purchased
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