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A jam submission

Aster in the NightView game page

A roguelike top down shooter starring a magical girl
Submitted by Nifu4199 — 11 minutes, 47 seconds before the deadline
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Aster in the Night's itch.io page

Results

CriteriaRankScore*Raw Score
Engagement/Fun#43.9093.909
Magical Girl Concept#103.3643.364
Gameplay Polish#123.0003.000
Theme Interpretation#172.7272.727
Overall#182.7922.792
Aesthetics#212.9092.909
Originality/Creativity#252.5452.545
Audio#321.0911.091

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the Magical Girl genre?
Aster is a GIRL with MAGICAL powers

Which theme(s) do you pick?
Death, Be not Proud

How does your game fit those theme(s)?
As a survivors-like game, it may need several tries to go farther into the game as you get better. Death not being overcome also ties into the lore(once its done T_T)

Were the assets for your game made during the jam? Elaborate as you see fit.
used some free sprites from kenney and others.

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Comments

Submitted

This was a lot of fun! It looks like I have played your updated version. I found the difficulty to be very forgiving, because I didn't die until I hit the boss, and I lasted a lot longer than I thought I would. That's a plus for me in this style of game. I really enjoyed the power up mechanic and being able to choose which one I got. I also appreciated the visual cue aspect with the enemy coloring to indicate difficulty and that the player is progressing. 

I do think the information boxes and text need to be larger. I thought there was no information about the power ups until I realized it had been there, it was just too small. I also think that the menu pop up for the power ups could be optimized further, with larger text, maybe a UI design that gives the information in fewer words, like boxes with images that have a short phrase for each. Maybe even reducing the number of choices to three would help simplify the display of information for those? I would start with making it bigger, though. That might be enough.

Lastly, I would love to hear some music and sounds. Different sounds for the power ups, maybe a sound to signal when new level enemies show up, and especially boss music would all be nice polishing touches for this. 

Great work!

Submitted

It's WIP, but still fun and playable! I enjoyed leveling up my power and growing stronger, while continually defeating the mobs. At a certain point I got completely overwhelmed, but I imagine that's how a game like this goes.

One thing I think this could hugely benefit from is some audio... good juicy battle SFX and a backing music track. That'd making the experience more engaging with minimal additional work!

Still, it's an excellent start. I could see a final version of this game being a blast! Great work!

It's definitely rough at this stage, with a few bugs and visual issues, but I had a lot of fun with it! The balance was surprisingly good, although fast enemies feel a bit overpowered and those were my downfall.

Submitted

It was fun playing! great work! I think it has good potential. Couple of feedback about what I was confused - 1. didn't know how it recharged. 2. didn't know the main skill would completely swap instead of stacking (then maybe I wouldn't change the skill I like)

Submitted

Simple, yet, effective entry. A magical girl themed survivor-like game that is also fitting the Under Pressure theme.I like the idea of using constelation inspired rune for the different weapons. I like the characters design, and even though the background and audio (at least I don't have any audio) are lacking, you've got a great base that is already fun to play with. I am intrigued by the lore you mentioned in your description. If you are willing to share them, I am interested in learning your original ambition for the game :) 

The mechanics and movement are quite nice, I enjoy the upgrades after every level up ! Wish there was some more audio effects though..! I was able to hit level 19 before the game got too laggy with all of the particles and enemies on screen ! The entire screen does kind of freeze right after you die, don't know if you plan to add a 'restart' option but otherwise nicely done!

Submitted

The survivors game system is working, which is good. Gamewise, I think it will be better if there are some background graphic that moves in normal speed. It will be easier to tell the movement of the game character.

Host

What does her magical power do? Depending on your response or lack thereof, I may disqualify this submission.

Developer (1 edit)

the ability to fly and breathe in space, as well as casting spells with stellar powers. she also gains more magic spells as you level up

Host

Understood. It's fine now. Next time please be more concrete with your answer to that question.