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A jam submission

Magical Girl Delivery ServiceView game page

A story about a magical dragon companion doing deliveries for her magical girl.
Submitted by GameMasterThe1, OD.mp3 (@mp3overdose), Estelle Son (@ellesvo), Yutami (@ArtbyYutami), Cosmignon (@cosmignon) — 11 hours, 46 minutes before the deadline
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Magical Girl Delivery Service's itch.io page

Results

CriteriaRankScore*Raw Score
Devlog#63.0003.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Magical Girl Requirement
The game is about a mascot partner becoming a magical girl to give her magical girl partner a break.

MGGJ & Theme
Magical Girl Jam # 10 - Freedom Dive (from Sound Voltex)

Theme Usage
It takes place in a sky world and it's about a mascot creature discovering herself and finding freedom as a magical girl

Asset Disclosure (Art, SFX, Music, etc)
Art and music was largely made by my team, with minore sound effects and art assets from the default rpgmaker mz engine

Devlog
https://gamemasterthe1.itch.io/magical-girl-delivery-service/devlog/849937/magical-girl-continue-it-jam-2-update-v-01

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Comments

Host(+1)

I remember this from MGGJ10, and I still really like the look and feel of it! The music is really good, the art is lovely, and the voice acting that's there is a great touch. The demo is still fairly short, but it does feel like it's progressing now, and I have a better understanding of the story compared to the MGGJ10 demo.

I'm glad you were able to join and make some progress, even if you had to take a break first! Your well-being should always be the priority, so focusing on that is always the right choice.

Developer(+2)

i apreciate it! I regret not doing more, but i realize taking time to myself turned out to have helped for the better. Thanks for inviting me to the jam! The good news is that i been brainstorming ideas on how to proceed with the project. So here's hoping!

Submitted(+1)

It's ambitious, but it's pretty rough at the moment. I absolutely love the concept/key art, but the game itself feels a bit bland and very empty. The premise is potentially interesting, but there isn't enough story in the demo to really get into it. I have mixed feelings on the mazelike maps- they're annoying to navigate, but do contribute to the dreamlike feel. Voice acting is always fun to see, and it's too bad it's not complete here.

I am excited for what this game could be, but it just doesn't feel like it's there yet.

The devlog is thin but gets the point across. Ultimately, I don't want to come down too harshly on this game, because I've been in slumps before. Sometimes you need to step away for a while and come back later, and that's okay.

Developer

thankyou so much for your feedback and encouragement!

Developer

Thank you for the kind words and understanding! Yeah.. I regret not getting as much done, but I sorta ran into a writer's block and just wasn't mentally up for it for awhile. I appreciate the encouragement!