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Lab Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
GRAPHICS | #10 | 4.200 | 4.200 |
THEME | #25 | 3.400 | 3.400 |
MUSIC/SFX | #30 | 3.200 | 3.200 |
LAYOUT | #35 | 3.000 | 3.000 |
OVERALL | #37 | 3.000 | 3.000 |
OBSTACLES | #39 | 2.800 | 2.800 |
DIFFICULTY | #40 | 2.800 | 2.800 |
CONTROLS | #45 | 2.800 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice look and animations
Once I got used to the jump on a timer, it became immensely easier. I wish I could turn the mouse mid-air when it jumps. The forced jump sends you backward, so if I stand backward, when I perform the mid-air jump i'd like to turn around and get double the distance.
Neat concept, you don't see many games made in unreal for these either. :)
Nice concept! I liked the mouse animations, and the music nice and relaxing. Took me a while to realise how the mechanic worked, but when I did it works really well.
I like the graphics and the idea! Biggest thing for me was waiting for the shock to trigger so I could jump. Would love to see this hooked up to a control instead of on a timer :)
We thought about this too. If we continue on this game i am pretty sure the mouse will find a remote somewhere :D
Controls:
Move left and right - A, D, Left, Right or Gamepad Joystick
Move down platforms - S, Down, Gamepad Joystick down (buggy, resetting once seems to fix it)
Jump - you can't
Jump Mid-Air - Space, Up, Gamepad A
Reset to Checkpoint - R, Gamepad Y
Pause Game - Escape, P, Gamepad Start
Exit Game - We forgot to add this, whoops. Will close by it self at the end (or use Alt-f4)